Alienbrain 2019 Version Control Software Now Available
Introducing Unreal Engine integration and subscription pricing model.
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August 22, 2019
Alienbrain Ltd has announced the release of Alienbrain 2019, the latest iteration of its version control software for artists and designers. Alienbrain 2019 is a major update and includes an all-new integration with Epic Games' Unreal Editor, additional file preview support, as well as a new subscription pricing model. Interested teams can download a free trial version of Alienbrain 2019 here.
Alienbrain has been designed specifically to help creative teams work together on the massive digital art files required for next-generation productions. Alienbrain combines an intuitive, thumbnail-based visual user interface, with file storage, version control and collaboration features, to keep teams focused on creating. The Alienbrain server manages all project files and keeps a full history and timeline of each one, ensuring artists always have access to both current and historical versions of all their files.
Alienbrain has seamless integrations with 2D and 3D art applications, including Adobe Photoshop, Autodesk 3ds Max and Autodesk Maya, allowing users to gain the benefits of working with Alienbrain without ever switching applications.
New in Alienbrain 2019
With Unreal Editor now fully supported by Alienbrain, artists can automatically check out, check in, and version scenes and other Unreal assets, making it easier to use during the production process, the company says.
Alienbrain 2019 has also been released with a new subscription-based pricing model designed to make it more accessible for smaller developers, design companies and startups. Typical pricing per user is $250 per year, which includes the Unreal integration. Other options are also available.
“Alienbrain has long been the tool of choice for art teams needing to manage large quantities of 2D and 3D files,“ says Nic Johns, founder and CEO of Alienbrain Ltd. “Alienbrain 2019 adds a number of requested features to the mix, including an important integration with Unreal, without departing from the interface and workflow that users have grown to love over the years. And with the new subscription pricing, it has never been easier or more affordable to get started.”
Sources: Press materials received from the company and additional information gleaned from the company’s website.
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